Points of Interest in Lankhmar

Lankhmar, where adventures begin and all too often end…

The Citadel

Stories: Swords of Lankhmar

The Citadel of Lankhmar stands atop of a rocky hill above the Inner Sea and Lankhmar Deep, along with the Rainbow Palace on the north end of Lankhmar.

The Docks

Stories: Swords of Lankhmar

The Docks run along the west side of Lankhmar on the Hlal River.

The End Gate

Stories: Swords of Lankhmar

The End Gate is the smallest of Lankhmar’s three southern gates, and has the least traffic.

The Fountain of Dark Abundance

Stories: Bazaar of the Bizarre

The Fountain of Dark Abundance resides at one end of the Plaza of Dark Delights. It is described as ” … a squat black pillar from the rough rounded top of which a single black drop welled and dripped every twenty elephant’s heartbeats.” in the Bazaar of the Bizarre.

The Golden Lamprey

Stories: Ill Met in Lankhmar

The Golden Lamprey is a tavern that stands on the northeast corner of Whore and Cash streets.

The Grain Gate

Stories: Swords of Lankhmar

At the south end of Lankhmar, the Grain Gate sees all the grain-loaded wagons that enter the city that are the chief source of Lankhmar’s wealth. The Grain Gate is twenty feet thick and thirty feet wide.

The Grain Towers

Stories: Swords of Lankhmar

The Grain towers stand tall along the docks on Lankhmar’s west side and stores Lankhmar’s grain.

The Grand Gate

Stories: Swords of Lankhmar

The Grand Gate is Lankhmar’s biggest and most glorious gate, and stands at the south end of Lankhmar.

The Great Library

Stories: Swords of Lankhmar

Nothing much is said about the Great Library other than various land deeds are kept within.

The House of Hisvin

Stories: Swords of Lankhmar

Hisvin the Grain Merchant lives across the Street of the Gods from the Temple of the Gods of Lankhmar and next to the Grain Towers.

The House of Ivlis

Stories: Thieves’ House

The house of Ivlis is a narrow stone structure on the Street of the Silk Merchants next to Thieves’ House.

The House of Muulsh

Stories: Claws from the Night

The house of Muulsh is a square, flat-roofed building three stories tall. It it located along with houses of wealthy grain-merchants, but spaced a little further apart from them. An abandoned and forbidden tower looms over it on the side nearest the river Hlal and warehouses lie along the other side.

The House of Nattick Nimblefingers

Stories: Swords of Lankhmar

Nattick Nimblefingers keeps his shop on Plague Court between the Street of the Thinkers and Crafts Street. His door is kept well oiled.

The Marsh Gate

Stories: Ill Met in Lankhmar

The Marsh Gate is on Lankhmar’s east at the end of the Street of the Gods and leads out to the Salt Marsh and it’s only means of travel, Causey Road.

The North Barracks

Stories: Swords of Lankhmar

The North Barracks are on the northwest corner of Lankhmar.

The Park of Pleasure

Stories: Swords of Lankhmar

The Park of Pleasure is somewhere on the south end of Lankhmar.

Plaza of Dark Delights

Stories: Bazaar of the Bizarre

An open market dedicated to all things expensive, exotic, and pleasurable. In the Plaza one can find drugs and poisons from distant lands, arcane tomes and instruments, rare wines and other delicacies, bizarre trinkets and jewelry, and prostitutes catering to various specialized clienteles. By ancient custom, no bright lights or loud sounds are allowed within the Plaza of Dark Delights. All dealings are conducted in the quietest whispers, and even the courtesans carry tiny scarlet lanterns barely brighter than a firefly.

In the Plaza of Dark Delights, which lies seven blocks south of the Marsh Gate and extends from the Fountain of Dark Abundance to the Shrine of the Black Virgin, the shop-lights glinted upward no more brightly than the stars glinted down. For there the vendors of drugs and the peddlers of curios and the hawkers of assignations light their stalls and crouching places with foxfire, glowworms, and firepots with tiny single windows, and they conduct their business almost as silently as the stars conduct theirs. There are plenty of raucous spots a-glare with torches in nocturnal Lankhmar, but by immemorial tradition soft whispers and pleasant dimness are the rule in the Plaza of Dark Delights. Philosophers often go there solely to meditate, students to dream, and fanatic-eyed theologians to spin like spiders abstruse new theories of the Devil and of the other dark forces ruling the universe. And if any of these find a little illicit fun by the way, their theories and dreams and theologies and demonologies are undoubtedly the better for it.— Fritz Leiber, “Bazaar of the Bizarre”

The Rainbow Palace

Stories: The Price of Pain-Ease

The Rainbow Palace stands high upon a stone outcropping above the Lankhmar Deep on the north end of Lankhmar. It is constructed of stones of many colors and is lit by lanterns of different colors and is topped off with square minarets. It is the home of the Overlord of Lankhmar, Glipkerio Kistomerces.

The Thieves’ Guild

Stories: Ill met in Lankhmar

At the intersection of Cheap Street and Death Alley lies the infamous and powerful Thieves’ Guild of Lankhmar. Few but its members have been inside its walls, and it is a source of fear for anyone who hasn’t paid off the Guild in advance.

The Rat’s Nest

Stories: The Cloud of Hate

One of an endless number of taverns in Lankhmar, the Rat’s Nest is doubtless frequented by many of Lankhmar’s more unsavory characters.

The Sea Wall

Stories: The Price of Pain-Ease

The Sea Wall protects Lankhmar on it’s north side. It runs eastward from the Citadel and Rainbow Palace, and the aristocratic district lies along it’s southern side.

Shoppe of Jengao the Gem Merchant

Stories: Ill Met in Lankhmar

Jengao the Gem Merchant keeps his shop on Cash Street between Silver and Gold. It has no alleys or roof access.

The Shoppes of Rokkermas and Slaarg

Stories: Ill Met in Lankhmar

Rokkermas and Slaarg are famous stone masons and sculptors whose shops stand across from each other on Cash Street near the intersection of Gold Street. Their shops are connected by a second-story passageway. Various statues, pillars, and porticoes decorate the bridge and the two buildings and are used as advertisements.

Shrine of the Black Virgin

Stories: Bazaar of the Bizarre

The Shrine of the Black Virgin lies at one end of the Plaza of Dark Delights.

The Silver Eel

Stories: The Bleak Shore

One of Lankhmar’s many less reputable taverns, the Silver Eel is situated on Dim Lane, halfway between Cheap Street and Carter Street and backed by Bones Alley.

The Silver Eel bustled with pleasantly raucous excitement. Fighting men predominated and the clank of swordsmen’s harness mingled with the thump of tankards, providing a deep obbligato to the shrill laughter of the women. Swaggering guardsmen elbowed the insolent bravos of the young lords. Grinning slaves bearing open wine jars dodged nimbly between. In one corner a slave girl was dancing, the jingle of her silver anklet bells inaudible in the din.— Fritz Leiber, “The Bleak Shore”

South Barracks

Stories: Swords of Lankhmar

It is said that the South Barracks can be locked from the outside during times of mutiny to kill the soldiery within.

The Street of the Gods

Stories: Under the Thumbs of the Gods

The gods in Lankhmar (not to be confused with the gods of Lankhmar) are a diverse and constantly varying lot. Traditionally new religions arise in the east, and their prophets or preachers enter the city through the Marsh Gate at the east end of the Street of the Gods. This is a poor neighborhood, in which the priests compete in the street for the attention of the rabble and, if they’re lucky, solicit enough moldy vegetables or stale bread crusts to stay alive. If a priest gets a large congregation during his service, he’ll take advantage of that to literally muscle his way up the street, using his followers’ mass to gain a better stretch of the Street. The further west he goes, the better the neighborhood and the wealthier the followers. Eventually, a priest may raise donations sufficient to rent or buy a temple on the Street of the Gods, again with the better locations lying to the west. Nobles and wealthy merchants, of course, will only worship in the exclusive and posh temples at the west end of the street, where priests live in fabulous luxury. Unpopular religions tend to slide back down the street, eventually getting pushed back out the Marsh Gate. Lankhmarites believe strongly in survival of the fittest, even for their gods.

Spire of Rhan

Stories: Bazaar of the Bizarre

Temple of Aarth

Stories: Lean Times in Lankhmar

Aarth’s Temple is the richest and grandest temple and stands the furthest towards the Citadel end of the Street of the Gods excluding the Temple of the Gods of Lankhmar. Temple of Hates

Temple of Ilala

Stories: Under the Thumbs of the Gods

Not much is said of the Temple of Ilala.

Temple of the Gods of Lankhmar

Stories: Lean Times in Lankhmar

At the far west end of the Street of the Gods, right next to the giant grain silos which line the wharves along the River Hlal, stands a squat, black temple with a single unused bell tower. No one has entered it in ages, and most people avoid even looking at it. This is the temple of the gods of Lankhmar.

Temple of Tyaa

Stories: Claws from the Night

One of the accursed and forbidden structures in Lankhmar, the temple-tower of Tyaa stands over the river Hlal with the house of Muulsh and warehouses along it’s other sides. Home to one of the old gods in Lankhmar that were banished from the city centuries ago, it is now forbidden under pain of death to enter.

The temple did house a revival of Tyaa and her birds for a time, but now is abandoned once again.

Points of Interest in Lankhmar

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